- Spongebob The Movie Game Ps3
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- Spongebob The Movie Game
- Spongebob The Movie Gamecube
I thought that the first The SpongeBob SquarePants Movie was fantastic and the video games based on it were pretty damn good too. The one I am looking at today is for the Nintendo Game Boy Advance. One thing that I feel really needs to be mentioned is that while it would be so easy to just pass over all of the SpongeBob games. The fact of the matter is this little dude has appeared in far more “good” games than he has bad ones.
King Neptune’s Right Hand Man…. Sponge!
The SpongeBob SquarePants Movie(often simply calledthe SpongeBob Movie Game) is a video game released for the Xbox, PlayStation 2, Nintendo GameCube and PC. The game was released in 2004 The game is based on the first movie, which itself is based on the show. The game was released one year after, and alsoplays verysimilarly tothe video game, Battle for Bikini Bottom. 1 Cast 2 Plot 2.1 Console. Spongebob Squarepants: The Movie. Brand: Microsoft. 4.4 out of 5 stars. Travel through huge 3D game worlds taken from the SpongeBob movie. Choose to play SpongeBob, Sandy, Patrick or Mindy. Non-linear gameplay - Players can follow multiple game paths to complete their objectives. MULMF Spongebob Duvet Cover Set, 2 Piece Game Movie Bed Set Bedding Including 1 Duvet Cover and 1 Pillowcases Twin Size. 3.0 out of 5 stars 1.
The game is not as cinematic as the console versions, but the story is told well enough through text and still pictures from the movie. Just Like On TV. One feature that all of the SpongeBob games seem to share is a slick level of presentation and that is the case for The SpongeBob SquarePants Movie game on the Game Boy Advance too. List of online games The SpongeBob SquarePants Movie (3D Game) is a SpongeBob SquarePants online game. It is based on The SpongeBob SquarePants Movie. It was released in 2004. In this game the player plays as SpongeBob and Patrick who are seen driving in the Patty Wagon doing tasks from Princess Mindy.
The story of The SpongeBob SquarePants Movie follows the plot of the movie pretty closely. SpongeBob is mad as hell at getting passed over for a promotion so when King Neptune needs help finding a special spatula, SpongeBob jumps at the chance to prove he can do it. The game is not as cinematic as the console versions, but the story is told well enough through text and still pictures from the movie.
Just Like On TV
One feature that all of the SpongeBob games seem to share is a slick level of presentation and that is the case for The SpongeBob SquarePants Movie game on the Game Boy Advance too. This is a 2D platformer and the game looks pretty damn solid. There are six worlds that are based on various locations from the movie and not only do they all look unique from each other. I also like how bright and colorful everything was.
SpongeBob, Patrick, and the rest of the cast all look good and are animated really well. The soundtrack is what you would expect from a SpongeBob game and in all, I have no complaints about the way the game looks. Although, if they could have put a few actual cut scenes in the game I do feel that would have been cool.
SpongeBob & Patrick The Ultimate Team
The gameplay is that of a 2D action/platformer. You can play as both SpongeBob and Patrick and they each have their own set of moves for you to make use of. You can collect coins as you go and there are also some fun mini-games and boss battles as well. What The SpongeBob SquarePants Movie game does may not be groundbreaking stuff in the genre, however, I would say that it does what it does very well.
The game is far more challenging than you would think. Some levels have different ways you can go through them and one of them is always much more challenging. So, while it is what you would call a “kids” game. It is one that is going to provide you with more of a challenge than you would think. The game does not have any kind of save game feature which for the time this game was released is pretty ridiculous in all honesty. It does have a password system, but I really do think that they could have allowed you to save your game.
In all, if you like SpongeBob then I see no reason as to why you would not have fun with this game. It manages to capture the charm, spirit, and story of The SpongeBob SquarePants Movie very well, and while I think I do prefer the console version. As far as handheld 2D platformers go, this one here is far better than people give it credit for. I liked how it was a tad more challenging than a typical kid’s game and the fact that it looks so nice was a very welcome bonus.
Pros:
- It follows the plot of the movie pretty well
- I liked how bright and colorful it was
- You can play as both SpongeBob and Patrick
- It is providing a pretty solid challenge
- I liked how there was room for exploration in some levels
Cons:
- Some very young children may find it a tad hard
- Why does a game, released in 2004 not offer a save game feature?
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The SpongeBob SquarePants Movie |
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Developer: Heavy Iron Studios This game has unused areas. This game has a notes page |
The SpongeBob SquarePants Movie is based on the film of the same name, using the engine of Battle for Bikini Bottom (minus the overworld).
It's also notable for trying to work around the presence of David Hasselhoff by using a suspiciously similar-looking guy who says, 'I'm not a lifeguard, but I play one on TV.' Nobody was fooled.
When Mindy said deep, she wasn't kidding!
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- 3Unused Textures
- 5Out of Bounds Objects
- 6Unused Models
- 8Version differences
Sub-Pages
Prerelease Info |
Notes |
Unused Audio Did Mindy bother to tell us the controls around here? |
Unused Text Stop that! Your chops are too righteous! |
Unused Costumes
SpongeBob and Patrick would have gotten costumes for the planned Goofy Goober level (some leftovers in the game refer to it). These costumes are used in the level 'Sundae Driving', however, there do exist references to versions for regular levels. While Patrick's costume works in ordinary levels, SpongeBob's does not.
Unused Textures
Sea Needle
Found inside BB01.HOP is the texture for the Sea Needle sign from SpongeBob SquarePants: Battle for Bikini Bottom. Most likely a leftover.
Shell City
An unused green variant of the starfish seen in Google-Eyes and Smelly Knick-Knacks can be found inside the texture. The model on the right is a demonstration and cannot be found in the final game.
UV Track
Two coral arrow textures found in sc02.hop.
Shower
While the texture itself isn't unused, earlier in development the bathtub in Rub a Dub Dub, Slip Slide in the Tub had a shower. This was changed to a faucet, but the showerhead is still in the bathtub's texture. (More info here)
Temp
PlayStation 2 | Xbox | GameCube |
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A temporary texture can be found in the files for all three versions. Each is colored slightly differently, and the GameCube version is smallest.
Another temporary texture, very small. This appears to be the “Temp” texture from the previous game, only at a far smaller resolution.
Misc.
An 'ON!' flag hidden in the texture of the pressure pads. It is also seen in the same file found in Battle for Bikini Bottom.
There are two unused particle effects found in the files of the pause menu. The two unused particle effects are a star effect and a snowflake effect.
Inaccessible Level
100% Cutscene
While only used in the 100% cutscene, the level 'B402' is still fully accessible. It can be accessed by dummying the file 'CREDITS_START_SCRIPT.SCRP' within the container 'B402.HIP'. This has been confirmed to work on all consoles, though on actual hardware the screen may go blank for a few seconds before the level starts. Dummying the file makes the game unable to start the credits and return control to the player. The game has always returned control to the player, but the credits start immediately after the cutscene ends, stopping the player from exploring the level. The level geometry is identical to the third part of the hub from Battle for Bikini Bottom, albeit with significant changes to the props and buildings. This level is also unique in that it is completely solid, whereas most inaccessible areas in this game do not have collision. The collision also prevents the player from entering the Krusty Krab, but hacking the camera reveals that the interior is fully modeled and retains most of the props from the cutscene.
Out of Bounds Objects
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Sandwich Driving 101
A few Chum Bucket crates can be found near the beginning of the level.
Bubble Blowing Baby Hunt
A floating ice block can be found. It lacks collision but still functions normally.
Shell City, Dead Ahead
The destructibles can be found bunched up together at the very beginning of the level behind Patrick. Additionally, a balloon box can also be seen high in the sky above the destructibles along with a weird plain with a square hole in the middle behind all of it.
Unused Models
Temporary Models
A temporary platform, indicated by the filename. Could be a temporary version of the similarly-shaped rising and lowering platform seen early in 'I'm Ready... Depression'.
An untextured, temporary sphere.
A temporary, horizontal wall. It uses the colorful temporary texture.
Spongebob The Movie Game Ps3
Collision Models
A collision model for the round tables used in 'I'm Ready... Depression'.
A collision model for the bulldozer in 'Sandwich Driving 101'.
A collision model for the lamp post in the Seashell Park section in 'Sandwich Driving 101'. It uses the aforementioned temporary texture.
A collision model for the cacti in 'Three... Thousand Miles to Shell City'.
A collision model for a cliff in 'Three... Thousand Miles to Shell City'.
A collision model for the teleportation box.
Battle for Bikini Bottom Leftover
The cruise bubble.
Crash Debugger
A crash debugger can be triggered by ejecting the game disc. This normally isn't seen under normal circumstances as the game is very stable, but can be triggered in (very) rare occasions. This debugger does not exist within the GameCube and Xbox versions.
This can also be triggered by corrupting the game on PCSX2 with RTC, but it takes some trial and error.
Version differences
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Unsurprisingly, this game has some interesting differences between some platforms, some due to platform limitations and others due to time. Lots of these differences are specific to the PlayStation 2 version, interestingly enough.
Spongebob The Movie Gamecube
- The PlayStation 2 version features lower quality audio than the GameCube and Xbox versions, utilizing the PS2-friendly (but rather limited) VAG audio format rather than the solutions that the GameCube and Xbox use.
- Most notably, this means that all of the music is now in mono form, rather than in stereo like the GameCube and Xbox versions.
- This also means that most of the sound effects are lower quality, to add to it.
- The start menu tells the player to Press the Start Button on the PS2 and Xbox versions, while it just tells you to Press Start on the GameCube version.
PlayStation 2 and Xbox | GameCube |
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Spongebob The Movie Game Gba
- The Promotional Materials menu is stripped back on the Xbox version compared to the PS2 and GameCube versions, where both the Jimmy Neutron and Fairly OddParents trailers are removed.
PlayStation 2 and GameCube | Xbox |
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- The Options menu contains extra options in the PS2 version compared to the GameCube and Xbox versions, most likely to account for some fixed settings within the PS2's system settings. The PS2 version gains a Sound Mode setting, allowing the user to toggle between mono and stereo audio mixing, while also gaining a self-explanatory Screen Adjust setting. Outside of that, the Vibration Mode option in the PS2 and Xbox versions gets renamed to Rumble Feature in the GameCube version, accounting for what the feature is more accurately referred to on a GameCube controller.
PlayStation 2 | GameCube | Xbox |
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Graphical differences
- The texture filtering in the PlayStation 2 version is noticeably poorer than in the GameCube and Xbox versions, with very obvious texture cascades in certain levels.
- The cheese material for the Patty Wagon is incorrectly colored red in its full health state in the PS2 version. Neither the GameCube nor Xbox versions have this issue in the same full health condition. Notably, the correct color for the cheese is shown when the Patty Wagon is damaged.
PlayStation 2 | GameCube and Xbox |
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- Water rendering in Google-Eyes and Smelly Knick Knacks are all handled differently between the three consoles. The PS2 version utilizes a water effect built off of a polygonal body, the GameCube version just uses a simple texture and the Xbox version leans into (what appears to be) a shader effect to render water here.
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Spongebob The Movie Game
- The GameCube version's textures are lower resolution than those of the PS2 and Xbox releases. Ironically, this has an effect on how the game handles texture filtering, where texture cascades are considerably less obvious than they are on the PS2 version.
- The GameCube version is missing various lighting effects, impacting the look of certain levels more than others. This tends to affect levels which large amounts of bloom the most.
- The GameCube version tends to run at a lower frame rate than its PS2 and Xbox counterparts. All of the driving levels, alongside Bubble Blowing Baby Hunt and Google-Eyes and Smelly Knick Knacks are locked to 30fps on the GameCube, with potential for drops even with those caps in mind.
Xbox enhancements
Just like Battle for Bikini Bottom, the Xbox version has some enhancements.
- Texture filtering is noticeably higher quality than on the PS2 and GameCube, while the frame rate is far more stable.
- This version supports 480p progressive scan output.
- Interestingly enough, both the PlayStation 2 and GameCube versions internally render in a progressive form, albeit at non-native resolutions for their respective platforms.
- This version also features a pass of 2x MSAA, which helps in cleaning the image up in a rather significant way.
- There is now 16:9 cropped widescreen support, which basically means 12.5% of the screen is removed from the top and bottom. Strangely, this only works when the console is set to 480p, as, even with the console set to widescreen, the 16:9 mode will not work in 480i.
- There is now support for 5.1 Dolby Digital audio output, unlike the other versions, which only support Stereo audio.
PlayStation 3 port
The game was temporarily available for download on the PlayStation Store as a PlayStation 2 classic, which meant it was a port of the PlayStation 2 version to be run via PS3's software emulator. This version, however, has several downgrades when compared to running the game on real PS2 hardware.
- 2 picture settings were added. One for 4:3, and another for 16:9. Strangely, the game defaults to 16:9, making it stretched.
- In-game cutscenes suffer from stuttering voice clips.
- Noticeable input lag exists in this version.
- Some textures are blurry due to the game being output at a higher resolution via the PS3's software emulator.
It was taken off the store soon after its release, presumably because of these issues.
The SpongeBob SquarePants series | |
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Game Boy (Color) | Legend of the Lost Spatula |
Windows | Operation Krabby Patty • Employee of the Month (Demo) • Battle for Bikini Bottom • The SpongeBob SquarePants Movie Lights, Camera, Pants! • Nighty Nightmare • Bubble Rush • SpongeBob SquarePants Collapse! Krabby Quest • Typing • 3D Obstacle Odyssey • Obstacle Odyssey 2 • Atlantis SquarePantis SquareOff • Battle for Bikini Bottom Rehydrated |
PlayStation | SuperSponge (Prototypes) |
Adobe Flash | Bumper Subs • Patty Panic! • SpongeBob and Patrick: Dirty Bubble Busters • Trail of the Snail • Atlantis SquarePantis Bus Rush • Boat-o-Cross Invasion of the Lava King • Anchovy Assault • Pest of the West Showdown! • WhoBob WhatPants? • Kitchen Encounter A Log Way From Home • Plankton's Fun House • Plankton's Krusty Bottom Weekly! • Love Hurts • Fiery Tracks of Fury • Tighty Whitey Tumble • Legends of Bikini Bottom Clash of Triton • Where's Gary? • Bubble Bustin' Game • Chum is Fum • DoodlePants • SpongeSeek Pizza Toss • SpongeBob SnowPants! • Plankton's Patty Plunder • Bags Away! • Flip & Grab • Delivery Dilemma |
HTML5 | Squidward's Sizzlin' Scare • Fiery Tracks of Fury • Bikini Bottom Brawlers • Belly Bounce • Krabby Patty Crisis • SpongeBob Saves the Day! |
Game Boy Advance | SuperSponge (Prototypes) • Revenge of the Flying Dutchman (Prototype) • Battle for Bikini Bottom The SpongeBob SquarePants Movie (Prototype) • Lights, Camera, Pants! • Creature from the Krusty Krab |
GameCube, PlayStation 2, Xbox | Revenge of the Flying Dutchman • Battle for Bikini Bottom (Demo) • The SpongeBob SquarePants Movie Lights, Camera, Pants! • Creature from the Krusty Krab • Atlantis SquarePantis |
V.Smile | A Day in the Life of a Sponge |
Nintendo DS | Drawn to Life: SpongeBob SquarePants Edition • Truth or Square • Boating Bash • Surf & Skate Roadtrip Plankton's Robotic Revenge • The Yellow Avenger |
PlayStation Portable | Truth or Square • The Yellow Avenger |
Wii | Boating Bash • Truth or Square Plankton's Robotic Revenge • Creature from the Krusty Krab • Atlantis SquarePantis |
Xbox 360 | Underpants Slam • Surf & Skate Roadtrip • Truth or Square • SpongeBob HeroPants |
PlayStation 3 | Plankton's Robotic Revenge |
PlayStation Vita | SpongeBob HeroPants |
PlayStation 4, Xbox One, Nintendo Switch | Battle for Bikini Bottom Rehydrated |
iOS | SpongeBob Moves In! • Sponge on the Run |
Plug & Play | SpongeBob SquarePants • The Fry Cook Games |
Adobe Shockwave | The SpongeBob SquarePants Movie 3D Game • Bubblegram Game • 3-D Pinball Panic • Flip or Flop |